Subway Terminal

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Detail Lighting

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Detail Lighting

Finished in 18 weeks.

Based on a real Subway Terminal, wanted to achieve a photoreal look inside UE4 using Master Materials, Vertex Paint and modularity.

Special thanks to Clinton Crumpler for giving feedback during the process.

Also, thanks to Javier Benitez and all his students, Warren's Discord and Dinusty's Discord, really great communities.

Will do a breakdown in the future.

Date
August 30, 2018